Shanaru's Disruption
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Devlog
- January 15, 2025 by MarkyJoe1#srpg studio, #crowd control, #markyjoe, #markyjoe1990, #pvp, #online pvp, #general update, #balance update, #minor updateNothing too crazy. Nerfed Floobja. Bufffed DankBoi. Added a "Panic Button" spawn option for people who are subscribed to the room host for when you absolutely need that own enemy to spawn now . This s... Continue reading
- January 09, 2025 by MarkyJoe#srpg studio, #crowd control, #online pvp, #markyjoe, #markyjoe1990, #balancing, #balanceI don't remember all the changes I made, but from what I remember: Loretta's Revenge skill no longer requires her to be counter attacking for it to be a critical hit. Magic fields don't increase the s... Continue reading
- January 09, 2025 by MarkyJoe#srpg studio, #crowd control, #markyjoe, #markyjoe1990, #online pvp, #UI, #UI adjustments, #ui improvementsEach command has its own separate timer now whose max depends on the level of stress in-game. Voting has a 2 minute timer. Sending messages has a 10 second timer. Spawning enemies has a timer based on... Continue reading
- January 09, 2025 by MarkyJoe#markyjoe, #markyjoe1990, #srpg studio, #crowd control, #pvp, #online pvp, #balancing, #balanceFixes People can now properly generate and access their tokens on the website. Your time zone no longer prevents people from joining your room. Character Balance Dankboi's skill increased from 5 -> 8... Continue reading
- January 08, 2025 by MarkyJoe#srpg studio, #crowd control, #markyjoe, #markyjoe1990, #pvp, #general update, #update, #tactical, #tactical rpg, #tacticsNothing too crazy. Just nerfed Noomie, put more shops in the final map and made several gameplay adjustments to chapter 2... Continue reading
- January 06, 2025 by MarkyJoe#srpg studio, #crowd control, #markyjoe, #markyjoe1990, #major updateChapter 2 and 3 added. Several new commands are available to the opponent, including writing messages in-game, and voting for a prime minister (Chapter 2 only) People who successfully kill a unit will... Continue reading
- January 03, 2025 by MarkyJoe#srpg studio, #shanaru's disruption, #markyjoe, #markyjoe1990, #tactical, #tactical rpg, #crowd control, #online, #online pvp, #pvpNew mechanic for your opponents to use. Magic fields! Magic fields inflict a status on the ground. Standing on a field gives you stat bonuses and penalties Opponents can use these to hinder you and ma... Continue reading
- January 03, 2025 by MarkyJoe#srpg studio, #crowd control, #markyjoe, #markyjoe1990, #tactics, #tactical rpg, #update, #refactorThis update doesn't add anything new to the game, but creates a bunch of backend infrastructure that will make adding new things way easier in the future. When the base project is released (for other... Continue reading
- January 02, 2025 by MarkyJoe#srpg studio, #crowd control, #shanaru's disruption, #twitch, #patreon, #tactics, #tactical rpgDid a bunch of refactoring on the website where you spawn enemies into someone's game. You can now register a proper account instead of using your twitch account to log in. People who are subbed to yo... Continue reading
- December 20, 2024 by MarkyJoe#srpg studio, #crowd control, #shanaru's disruptionRenamed the game, since I have a more concrete idea of what it's gonna be when it's finished . I will Implemented a huge number of quality of life updates and a new mechanic called the "Stress Meter"... Continue reading
- December 15, 2024 by MarkyJoe#animation, #srpg studio, #dankboi68, #markyjoe1990, #markyjoeThanks to DankBoi68 , Cafe Nantoka (Plugin), JapanWeb, FuwaFuwa, GnF, Maiser and RedBallBomb, we now have improved battle animations for the game. This should make the spectacle more enjoyable for vie... Continue reading
- December 14, 2024 by MarkyJoe#update, #srpg studio, #crowd control, #twitch, #pvpPatch Notes: You can no longer spawn enemies on top of the walls near the throne The backend system for how the spawn cool down timer works has been adjusted to a system that is more scalable and bett... Continue reading