Another Balance Update (1/8/2025)
Shanaru's Disruption » Devlog
- Fixes
- People can now properly generate and access their tokens on the website.
- Your time zone no longer prevents people from joining your room.
- Character Balance
- Dankboi's skill increased from 5 -> 8
- Kill EXP gain increased from 40 -> 50
- Michelle's speed increased from 9 -> 10
- Jeremy's Switcheroo range increased to 1-3.
- Poshna being KO'd no longer causes a game over.
- Enemy Balance
- Nibjabbernaut's Barrage skill no longer uses the stress meter for procing and instead uses her speed stat.
- Noomie's movement reduced from 6 -> 4.
- Gold rewards increased on all enemies, with Floobja in particular going from 25 -> 50.
- Item Balance
- Kablooie's selectable AoE range increased to 1-3.
- Smoke Nut's pricing and durability set to 100 and 3 respectively.
- Chapter Balance
- Chapter 1 no longer has a throne to seize.
- Chapter 2's western house has a bigger entrance, allowing for easier escapes.
- Chapter 2's road/river system overhauled to be better balanced.
- Chapter 2's victory condition changed so that the player can win simply by talking to the Voting Guardian with anyone.
- Chapter 3 has way more shops available.
Get Shanaru's Disruption
Download NowName your own price
Shanaru's Disruption
PvP Tactics Roleplaying game where your friends spawn in enemies!
Status | In development |
Author | MarkyJoe |
Genre | Strategy |
Tags | crowd-control, PvP, srpg-studio, Strategy RPG, Tactical, Tactical RPG, twitch |
Languages | English |
More posts
- Minor Update (1/15/2025)76 days ago
- Balance Update (1/9/2025)81 days ago
- Major Update (1/9/2025)82 days ago
- Balance Update (1/8/2025)82 days ago
- Major Update (1/6/2025)85 days ago
- Major Update (1/3/2025)87 days ago
- Backend Updates (1/3/2025)87 days ago
- Refactoring Update (1/2/2025)89 days ago
- Massive Update (12/20/2024)Dec 20, 2024
Leave a comment
Log in with itch.io to leave a comment.