Minor Update (1/15/2025)
Nothing too crazy. Nerfed Floobja. Bufffed DankBoi. Added a "Panic Button" spawn option for people who are subscribed to the room host for when you absolutely need that own enemy to spawn now. This system will likely replace the lowered cool down timer system for people subbed to game hosts.
After my most recent stream with the game, I've determined that the current stress meter mechanic could probably use a rework. Instead of it simply effecting the activation rate of certain player skills, I think it should be an expendable resource that you use for certain abilities. I think this will make the game scale better with streams where chat is popping off fiercely.
Additionally, I'm considering adding a single-player mode that utilizes fake chat members to execute commands in-game to simulate the streaming experience.
Lastly... I gotta get those dang cutscenes in.
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Get Shanaru's Disruption
Shanaru's Disruption
PvP Tactics Roleplaying game where your friends spawn in enemies!
Status | In development |
Author | MarkyJoe |
Genre | Strategy |
Tags | crowd-control, PvP, srpg-studio, Strategy RPG, Tactical, Tactical RPG, twitch |
Languages | English |
More posts
- Major Update (4/17/2025)35 days ago
- Balance Update (1/9/2025)Jan 09, 2025
- Major Update (1/9/2025)Jan 09, 2025
- Another Balance Update (1/8/2025)Jan 09, 2025
- Balance Update (1/8/2025)Jan 08, 2025
- Major Update (1/6/2025)Jan 06, 2025
- Major Update (1/3/2025)Jan 03, 2025
- Backend Updates (1/3/2025)Jan 03, 2025
- Refactoring Update (1/2/2025)Jan 02, 2025
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