Major Update (1/9/2025)
Shanaru's Disruption » Devlog
- Each command has its own separate timer now whose max depends on the level of stress in-game.
- Voting has a 2 minute timer. Sending messages has a 10 second timer.
- Spawning enemies has a timer based on in-game stress times 5.
- Spawning magic fields has a timer based on in-game stress times 5, times 0.3334.
- All commands give different amounts of stress and thus contribute to the global cool down timer differently.
- UI of website improved. Each command has a timer meter along with a timer number, so you know when they are ready to be used.
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Shanaru's Disruption
PvP Tactics Roleplaying game where your friends spawn in enemies!
Status | In development |
Author | MarkyJoe |
Genre | Strategy |
Tags | crowd-control, PvP, srpg-studio, Strategy RPG, Tactical, Tactical RPG, twitch |
Languages | English |
More posts
- Minor Update (1/15/2025)75 days ago
- Balance Update (1/9/2025)81 days ago
- Another Balance Update (1/8/2025)82 days ago
- Balance Update (1/8/2025)82 days ago
- Major Update (1/6/2025)84 days ago
- Major Update (1/3/2025)87 days ago
- Backend Updates (1/3/2025)87 days ago
- Refactoring Update (1/2/2025)89 days ago
- Massive Update (12/20/2024)Dec 20, 2024
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